Well Disney’s “Fantasia” is just an amazing piece of artwork. It really makes you marvel at Disney’s technical abilities when it comes to animation and what they were able to achieve at that time. They are masters at creating realis
" Stretch and Squash "
Friday, 26 October 2007
Ok so last Tuesday we got a chance to do some traditional animation and to my surprise I actually really enjoyed it. I don’t tend to like drawing things over and over which is one of the reasons I enjoy CGI animation, but I think the challenge of trying to produce a life like jump really pulled me in. I also found myself starting to better understand the timing behind the animation and how many frames are needed to achieve different movements. I was really surprised when I first calculated how many frames I needed for the anticipation of the jump, but I think that this played the most important part in making my character seem heavy. The squash and stretch technique really brings life to the character and prevents it from looking too wooden. I was really pleased with how my animation turned out because I think that my character did appear to have weight. The most difficult part I found was trying to keep my character the same volume while using the stretch and squash technique. I have also finished my lighter character and again I am quite happy with the result. I think the main problems on it was trying to keep the volume constant and I think I could of maybe made the character appear a bit lighter. The project on a whole was very enjoyable and I would like to try some other actions using this technique.
Well Disney’s “Fantasia” is just an amazing piece of artwork. It really makes you marvel at Disney’s technical abilities when it comes to animation and what they were able to achieve at that time. They are masters at creating realis
tic movement using some really unorthodox characters. Like in Fantasia's "Dance of the Hours", where a thin smaller alligator dances with a large heavy hippo, the movement are so fluid and gives the illusion of a heavy hippo without making it unreal for the alligator to lift her. Preston Blair was the animator behind this scene as well as “the sorcerer’s apprentice”. Another great animator that worked on Fantasia’s dancing mushrooms was Art Babbitt who was also the creator of one of my favourite characters, “goofy”.
Well Disney’s “Fantasia” is just an amazing piece of artwork. It really makes you marvel at Disney’s technical abilities when it comes to animation and what they were able to achieve at that time. They are masters at creating realis
My first blog
Wednesday, 17 October 2007
Well this is my first blog so I guess I'll just say a quick word about yesterdays animation practice. Yesterday we learnt how to do pixilation, a stop-motion technique where you take repeated photographs of a person/object doing frame by frame movements so when the photographs are played back in order the person/object appears animated. I really enjoyed experimenting with this technique as I think you can achieve some really great effects. I also think that this technique manages give great comic movement like in "A Town Called Panic - Cake" by Vincent Patar and Stephane Aubier http://www.youtube.com/watch?v=FmNsXNihbYo. I am a bit worried about the timing on our pixilation but really looking forward to seeing what it looks like when played.
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