So the second year begins, and I need to start getting into my blogs again. The first week has been really great; we have had loads of lessons and have been given a lot more work compared to last year, which is awesome. I enjoyed Mondays session and look forward to start work on developing and designing something to present to the BBC. My first idea is to create a series that is aimed towards older children and can be played on a channel like CBBC, but as I will be working in a group, I will have to see what we come up with as a team.
I also went to the stop motion session on Monday which is not really something I am interested in but thought I may as well see what it’s all about. The lesson to be honest was a bit slow but it was still quite interesting. Trying to animate inanimate objects (like a piece of card), with character was a lot harder than I thought it would be. Our group animation didn't turn out that great. It seems quite muddled and not clear on what the objects characters are. I can definitely understand the aim of the session and it would be quite interesting to do again in the future, to see how I’ve improved. So I will be going again, and really looking forward to creating some armatures of my own.
Next lesson we did was post production on Wednesday. It was interesting to see how many different types of sound are used in film, and the importance of each of them. I think the sound recording project is going to be quite an interesting challenge to do. I really want to push myself to take more interest in the importance of sound and not leave it till the last minute like I tended to do last year. It’s also quite amazing to see how useful sound can be when telling a story, and how it can be used to suggest something is there, rather than actually creating it in the animation. This is such a useful trick that can save so much work.
And then last, but definitely not least was the Maya session we did on Thursday, which I really enjoyed. I am looking forward to learning more advance Maya and maybe having a look at ZBrush. I have been reading a book written by Scott Spencer on using ZBrush and it looks like a really great package for creating intense detail as well as textures. Here is an example of his work, which I think has quite a nice skin texture on which he shows how it is done in the book.

A good tip which I got was to design my characters away from the computer which I don’t always tend to do. I end up adding things and leaving things out. So that’s what I aim to do from now on, as well as being a bit more creative, as I do tend to design things with Maya in mind which can make my designs quite boring.